2012–2024 / mobile app / organizer platform

Scan Quest.

A QR-driven experience platform that shipped publicly, ran live events, let organizers build and manage quests, and kept receiving updates for twelve years.

Scan Quest organizer backend showing quest details, challenges, approval console, and picture download controls
Organizer backend / quests, challenge logic, approvals, media
Both sides of the product

People played it. Organizers ran it.

The mobile app was only the visible half. Behind it sat an organizer system for creating quests, printing codes, managing instructions and challenges, approving evidence, downloading photographs, resetting events, and keeping past runs available.

Recovered photographs show Scan Quest being used as a game at an art show. Store records show the public mobile product beside other EAS apps. The backend screenshot shows that this was not a mockup or a single-screen novelty; it was an operating platform.

Archived Scan Quest product page
Public platform / mobile product
Scan Quest being used as a game at an art show
In play / art-show quest
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